Start Co. Founders’ Toolkit
Help to get you through the Startup Valley of Death
Knowing where you fit in the Startup Valley of Death is the best way to get started. Start Co. focuses on early-stage startup companies on the left-hand side of the red dividing line from the idea phase, to the product success phase, better equipping them to cultivate the later stage resources in the community.
Start Co. understands that as people pursue their ideas, they begin burning through time, money, and resources bringing them into this valley of death.
The amount of work an entrepreneur must put into themselves and their company is a great ask that requires much time, patience, and the willingness to learn and grow. This is why we have compiled our Founders’ Toolkit and Guide to help those along the way. Although our core is providing ad hoc mentorship and programming, it is important that founders continue to advance themselves and their business models when not receiving hands on support.
The Founders’ Toolkit
The 4 D’s – Start Co. Tools & Methods of Starting Up
The First D: Founder Development
The average founder fails 3.7 times before achieving business success, which means an entrepreneur must constantly evolve and advance not only their startup, but more importantly themselves as a founder, so that they are better equipped for their current or future ventures.
Resources:
- What Makes a Great Business Idea
- 11 Tough Questions for Co-Founders (.doc)
- Deciding on a Name (.doc)
- Start Co. Reading List (.doc)
- Types of Entrepreneurship (.doc)
- Power of Storytelling
- Things to Think About When Getting Started (.doc)
The Startup Wheel – It is important to look down on your idea from a macro level to make sure you are considering all the components that will need to be built going forward.
The Second D: Customer Discovery
Now that we have founders extending their advancement and their idea’s advancement it is important to now begin testing with real potential customers the hypothesis around their ideas. There are tools for this and how to digest and compile this data.
Resources:
- The 4 Hypothesis of Customer Discovery
- Making A Great Verbal Elevator Pitch (.doc)
- Making a Great Written Elevator Pitch (.doc)
- Quick Tips for PR & Media (.doc)
- Customer Discovery Video: Part 1
- Customer Discovery Video: Part 2
- Customer Discovery Video: Part 3
- Business Model Canvas Podcast
- Elevator Pitch
Introduction to Investor Pitching (.doc) – it is important to start looking at the final assets a startup will need to go in front of investors. This template for delivery an investor presentation is one such asset. Please begin reviewing what elements are in the pitch as you move forward. Don’t worry about perfection, but it is a good guide, and formal structuring will take place at a later stage.
The Third D: Delivery
Once the four hypotheses have been defined into a solid and narrow plan for building your business, the founding team needs to shift some of its effort toward developing and building the product or service. This is best accomplished by moving from early prototypes and proofs of concept into a minimum viable product and then into a form where customers are willing to pay. This method is iteration based.
Iteration Trumps Perfection.
Many entrepreneurs are prone to believe they can deliver a perfect product or service without interim prototypes. The process they use consists of building out a specification for what the end product or service will look like, how it will function or deliver, and even the messaging surrounding the offering.
After the specification has been set, then work begins in earnest for several weeks or several months, or maybe even years. At the end of the build phase these entrepreneurs will emerge with the golden key, the magic formula, the secret sauce, or the silver bullet. Much to the surprise of these entrepreneurs the customer will not pay for the product or service.
Even if entrepreneurs conduct superior customer and market discovery work, they should continue to engage the customer in shaping the future of the product or service. Market conditions can change rapidly along with customer needs. Furthermore, through actual interaction with the interim prototypes the customers could uncover that a key feature was missing or needed to be changed to support adoption. Finally, the entrepreneur will uncover difficulties or complexities in delivering value to the customer with each prototype.
Perfection is difficult to attain. Iteration however will get the founding team as close to perfection as possible in the least amount of time. There are truly no short cuts.
Customer Feedback and Phases of Delivery
There are key reasons why proof of concept work is important to the entrepreneur. Proof of concepts are used:
1) To verify a given principle behind the product or service or to gauge the design appeal.
2) To provide confidence that the startup can in fact deliver value to the customer.
3) To provide confidence to investors and key partners that the startup can deliver value to the customer.
4) To help with articulating the value to others (i.e. showing is bettering than telling).
5) To aid in the process of protecting intellectual property through patents or other means.
To determine if the startup is on the right track in delivering value to the customer, the entrepreneurs need to build a prototype of the product or service and take it to the customers for feedback immediately before building the next version. The customers or startup friends that are contacted during customer discovery are likely very willing to give feedback on the prototypes. Reach out to groups of them at a time to learn as much as possible.
The more often the entrepreneurs can receive feedback, make needed changes, and take it back to the customers the faster the product or service will take shape.
In the early stages, prototyping can involve rough models, lacking even functionality. They could be wireframes on paper, videos, animations, cardboard models, or diagrams.
At the intermediate stages of development, the product or service should be minimally functional. It should demonstrate in a limited or basic way how a customer would make use of the offering but still lack refinements and the design of a final version.
Once the product has been developed sufficiently, the transition to a useable version often takes into account user experience. User experience can involve design on every level, including visual, audial, tactile, linguistic, and ease of use. It is important that the product appeals to the target customer in this phase.
Eventually, as the startup continues to iterate over the product or service and give it to the customer for feedback the entrepreneur will notice a change in the perception that the customer has toward the business. Instead of providing feedback they will likely begin asking about when it will be finished for their use. They will also likely begin to tell friends and colleagues about the business. It is at this point that the startup team knows they have something valuable and something the customer is willing to pay to use. This means the founders need to move into the next phase of startup development – the Dollars phase.
Never Ending
Much as customer and market discovery work never truly ends, the same is true for the delivery phase. Development doesn’t stop at the final version. Periodically, even as frequently as every one to two weeks, a new version should be released to allow for additional customer feedback, which will be useful in tweaking for even later versions. Over time, the customers should notice careful alterations based on their needs. This will grow a loyal customer base, which will help build a scalable business.
Resources:
The Fourth D: Dollars
Once founders are developing themselves, customers have proven that the business is viable, and a product or service can actually be produced, then it is time to build a business around all of the above.
- Branding & Marketing (.doc)
- Brand Strategy Canvas (developed by our partners at Archer Malmo)
- Guide to Creating a Competitive Analysis (.doc)
- Porters Five Forces (.doc)
- Competitive Advantage Checklist (.doc)